A new feature of 3.0 is that the game remembers the figures you have placed on the pad during the playsession doesn't require you to do so more then once in order to play the character.
But how does this work?
I had assumed the game needed the character to be on the pad to write data to the RFD chip inside the base, information about ownership, level, skill tree and any other data that it might store.
If the RFD chip is just for identifying the figure and that data is not actually stored on it, then where is the data recorded?
Mind you, I prefer having the figure sitting physically on the base anyway, so I'll keep it there anyway and just ignore the softswap feature.
I assume that is still an option, that the game will allow you to change playable characters by physically replacing the figures on the base.