Trigger
Description - The Trigger can be used to send a trigger by a player/object/AI stepping on or off the toy. This toy also passes on triggering actor information to other toys. This information can be used to perform various effects on just the player/AI/object that has entered/exited this trigger area.
Properties: None
Inputs: None
Outputs:
Stepped On - This will send a trigger when the selected player/AI/object steps on the trigger.
.....Any - Any player/AI/object that steps on the trigger will send a trigger
.....Player (Any/Player 1,2,3,4) - A signal will be sent if the selected player steps on the trigger(or any player if selected)
.....AI (Any/Enemy/Friend/Mounts) - A signal will be sent if the selected type of AI steps on the trigger (or Any AI if selected)
.....Team (Blue/Orange/Green/Purple) - A signal will be sent if any AI or player of this teams color steps on the trigger.
.....Physics Ball - A signal will be sent if a Physics Ball steps on the trigger(or rolls).
.....Vehicle - A signal will be sent if a Vehicle steps on the trigger(drives on).
Stepped Off - This will send a trigger when the selected player/AI/object steps off the trigger. (See list above for possible selections)