Page 1 of 1

Effects generator in the Player

PostPosted: Mon Dec 21, 2015 11:00 pm
by QuickRyoga
Hi,

My question is realy simple, is there anyway to make the effect that the "effects generator" is creating to be located in player 1 possition or any player possition for example, or is impossible ?

Thanks

Re: Effects generator in the Player

PostPosted: Mon Dec 21, 2015 11:22 pm
by CCRunner524
I believe it can only be placed on a locator.

Re: Effects generator in the Player

PostPosted: Tue Dec 22, 2015 5:41 am
by pjhaan
The only way to position effects is through a locator. I am not sure what is happening that you want to trigger the effect but I have a couple ideas.

If it simply a location your player hits, you could hook the effect to a distance checker or dynamic trigger. When the player gets within 1 block, trigger the effect.

If it is based on the completion of a mission, you could use a checkpoint and transport the player to the desired location. Once there, trigger the effect.

If you tell us what you are trying to accomplish, someone may be able to provide a workable solution.

Re: Effects generator in the Player

PostPosted: Wed Dec 23, 2015 7:12 pm
by QuickRyoga
Thanks both of you i figured that out, i used the distance checker and the dynamic trigger just like you told me.

Re: Effects generator in the Player

PostPosted: Wed Dec 23, 2015 8:45 pm
by pjhaan
Glad it worked for you! Good luck finishing your box.