Hey y'all. Been playing DI since about October, and I've gotten really hooked on it. Now for the first time ever I am trying to make a toy box of my own and I don't intend on it being a groundbreaking masterpiece, but I'm hoping to make it at least somewhat decent. Here's what I want to know at the moment.
-How to make double doors not open until after all enemies generated are defeated (and I have more than one placed down for the same trigger point to set off)
-How to put an invisible barrier
-How to make another boss generate after one boss is defeated
-How to make those domes that hold things or people not appear until after the second boss is defeated
-How to show the mission complete symbol and have the character strike a pose once the objective(s) of a toy box are completed after the glass domes have been destroyed and whatever's in it is free at last