by JustNCredible » Tue Jan 19, 2016 11:16 am
It's because of things like this that always discourage me from trying to submit toy boxes. Most of my ideas (almost all have to do with combat games) look great on paper but the logic always seems to fail me. Particularly with the Path tool; the setting for ignoring outside interactions or returning to the path after said interactions always seems to fail, even before I can save it. I honestly think it's kind of random when the game has issues and when it doesn't. It may sound tedious to try, but if you rebuild the same world several times, I think it will be random which parts of the box work and which don't. It's just a matter of getting lucky. I'd love to hear some serious artists weigh in on this and what they do when running into glitchy situations, because as it is now, I have no confidence that any of my TB's will come out with all their logic working and so I never try to enter the WC's.